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Movies Tuned to Our Brains
The Wall Street Journal: Three seconds is just too long. If this sentence were a Web page and it took that long to finish loading, you'd give up and go get a pizza. In 2000, sure, we'd hang around for eight seconds before clicking away. Now we're done at three. So how, then, are we still able to sit quietly in darkened theaters watching movies that routinely run more than two hours? Since 1928, winners of the Academy Award for best picture have averaged 140 minutes. The longer the luckier, people say. Of this year's nine nominees, just three are under two hours. All must meet stringent criteria to get nominated, of course.
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Nature Has A Good Beat, But Can You Dance To It?
NPR: Rhythm in music is about timing — when notes start and stop. And now scientists say they've found a curious pattern that's common to musical rhythm. It's a pattern also found in nature. Let's consider now some new research on rhythm. Rhythm in music is about timing - when notes start and stop. What makes for that swing? Scientists say they've found a curious pattern that's common to musical rhythm, and it's a pattern also found in nature. NPR's Christopher Joyce has the story. Psychologist Daniel Levitin plays the saxophone. Lately, though, he's been feeding musical scores into a computer - 558 musical scores, in fact, spanning four centuries. And he found a pattern in their rhythms.
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Can playing World of Warcraft make you smarter?
Los Angeles Times: World of Warcraft, the world's most popular multiplayer role-playing game, can definitely help you kill time, but can it also make your brain work better if you are of relatively advanced age? That was the suspicion of Anne McLaughlin and Jason Allaire, psychology professors at North Carolina State University. They run the Gains Through Gaming Lab, which examines how the playing of video games improves cognitive ability in older adults. To test their theory, the researchers asked 39 adults ages 60 to 77 to play World of Warcraft for roughly two hours a day over a two-week period.
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When Truisms Are True
The New York Times: What ignites the engine of creativity? A popular metaphor in American business urges you to think “outside the box.” Folk wisdom advises that problem-solving is helped by thinking about something “on the one hand” and then “on the other hand.” Is there any psychological truth to such metaphors for better thinking? Our research suggests that the answer is yes. When people literally — that is, physically — embody these metaphors, they generate more creative ideas for solving problems. Recent advances in understanding what psychologists call “embodied cognition” indicate a surprisingly direct link between mind and body.
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Stopping Temper Tantrums Before They Start
Shoving, punching, and belligerent insults aren’t just for ruffians at biker bars and soccer games. At some point or another, most children throw temper tantrums. But changing the child’s behavior is not the key to stopping these fits — it’s the parents who have to change. “Most of the parenting methods, most of the parenting books, most of the advice is not based on research, and very much of it violates what we actually know,” said APS Fellow Alan Kazdin in this interview with the Today Show. Kazdin, who directs the Yale Parenting Center, said that punishing bad behavior won’t stop tantrums. Instead, parents should be praising good behavior and ignoring the bad.
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Request for Information: Suicide Prevention Research
A Call to Identify Key Methodological Roadblocks and Propose New Paradigms in Suicide Prevention Research The National Institute of Mental Health (NIMH), National Institute on Drug Abuse (NIDA), and National Institute of Alcohol Abuse and Alcoholism (NIAAA) announce a newly released Request for Information (RFI): A Call to Identify Key Methodological Roadblocks and Propose New Paradigms in Suicide Prevention Research. The RFI seeks input to identify the types of research tools needed to support rapid advancement in suicide prevention research.